Mechanisms · MightyCog guide

Simple machines: 6 builds that show levers, cams and cranks

Levers, counterweights, cams and cranks explained through six hand-powered builds, from a 12-minute see-saw to a trebuchet.

For builders and educators · 30 September 2026 · 4 min read

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Simple machines are the building blocks of every other machine: levers, wheels and axles, pulleys, wedges, screws and inclined planes. These mechanisms are often introduced as a list to learn. They stick much better as things to build and play with, and the most fun ones are the machines that turn one kind of motion into another: a turn into a tap, a drop into a throw, a spin into a push.

Here are six builds, easiest first, that each show one idea clearly. None of them needs a motor except the last one.

1. The lever: Balance See-Saw

A lever is a bar that turns on a pivot. Push one end down and the other end goes up. Move the pivot and the push gets easier or harder.

Balance See-Saw is a see-saw that is also a scale, built in about 12 minutes. Put one gear on one side and two gears on the other: can one gear beat two? (Yes, if it sits further from the middle.) The levers page explains the three kinds of lever with everyday examples: see-saws, wheelbarrows and tweezers.

Try the see-saw below before you build it. Hang gears on the holes, predict which way the beam will go, then let go. The challenges finish with the build's own puzzle: one gear against two.

Interactive: Lever balance simulator. Hang gear weights on holes 1–7 each side of a see-saw pivot, predict whether it tips left, right or balances, then let go. Eight scored challenges include the Balance See-Saw puzzle: can one gear beat two?

2. The counterweight: Parking Barrier Gate

A counterweight is a heavy weight on the far side of a pivot that balances the load, so lifting it feels easy. Lift bridges, cranes and lifts all use one.

Parking Barrier Gate has a long striped barrier that lifts with a tiny turn thanks to a heavy counterweight. Take the counterweight off and try again: suddenly it's hard work. The counterweight page has a tipping test to try.

3. The cam: Woodpecker Automaton

A cam is a bumpy wheel. As it turns, the bump lifts whatever rests on it (the follower) and then lets it drop. It turns round-and-round motion into up-and-down motion.

Woodpecker Automaton pecks every time the cam comes round. Something has to bring the follower back down, so its bird has a heavy tail: gravity keeps the tail resting on the cam. It takes about 20 minutes and is a memorable demonstration because it looks alive. Ask: how could you make it peck twice per turn? (Two bumps on the cam.) More on the cams page.

4. The linkage: Lazy-Tongs Grabber

A linkage is a set of bars joined by pins that move together. Change the shape of one part and the whole thing moves.

Lazy-Tongs Grabber is a scissor grabber: squeeze the handles and the far end shoots out and grips. It's the same idea as a scissor lift or an extending mirror. See the linkages page.

5. Stored energy and a big lever: Counterweight Trebuchet

A trebuchet combines a lever and a counterweight. A heavy weight drops on the short end, the long arm whips up, and the throw happens at the tip.

Counterweight Trebuchet throws a small bush across the room when the heavy battery box drops. It's a level 3 build that takes about 40 minutes. Try a heavier weight, then a longer arm, and measure each throw with tape on the floor. (Please aim at cushions, not people or pets.)

6. The crank: Twin-Piston Engine

A crank turns round-and-round motion into back-and-forth motion, or the other way round. It's how a car engine turns the pistons' push into a spinning shaft, and how an old steam train drives its wheels.

Twin-Piston Engine shows two pistons racing up and down in turn, driven by a motor. Turn it slowly by hand first and watch where each piston stops. The crank and slider page explains what's happening.

How to use these at home or in class

  • Build, then break it on purpose. Remove the counterweight, move the pivot, add a bump to the cam. Changing one thing at a time is how builders discover what each part does.
  • Name it after they feel it. Say "that's a lever" once they have pushed it, not before.
  • Find it in the house. After each build, hunt for the same machine at home: door handles (levers), a garlic press (lever), a music box (cam), a bike pedal (crank).

Where to go next

The machines collection has 30 more: clocks, a Ferris wheel, a walking spider and a planetarium. For a structured course, the Blueprint Lab Forces & Motion mission at the Intermediate level uses the Balance See-Saw for lessons on balanced forces and predicting the tip, with lesson plans and rubrics.

Interactive: Check yourself. A few quick questions on the ideas in this guide, each with an explanation.

  1. One gear hangs 6 holes from the pivot. Two gears hang on the other side, 2 and 4 holes out. What happens?
  2. Two gears sit on hole 3. Where does one gear need to go on the other side to balance them?
  3. Why does the Parking Barrier Gate lift easily with its counterweight on?
  4. What does a cam do in the Woodpecker Automaton?

Put the ideas into motion

  • ⚖️ Balance See-Saw: A see-saw that is also a scale. Can one gear beat two? (level 1 of 5, about 12 minutes, 10 steps)
  • 🚧 Parking Barrier Gate: A long striped barrier that lifts with a tiny turn — thanks to a heavy counterweight. (level 2 of 5, about 20 minutes, 9 steps)
  • 🐦 Woodpecker Automaton: Turn the handle and the woodpecker pecks: tok-tok-tok-tok! (level 2 of 5, about 20 minutes, 16 steps)
  • 🦀 Lazy-Tongs Grabber: Squeeze the handles and the criss-cross arms shoot out to grab things far away! (level 2 of 5, about 20 minutes, 11 steps)
  • 🏹 Counterweight Trebuchet: The heavy battery box drops, the long arm whips up — and your bush flies across the room! (level 3 of 5, about 40 minutes, 17 steps)
  • 🔥 Twin-Piston Engine: See inside a car engine: two pistons race up and down in turns! (level 3 of 5, about 40 minutes, 22 steps)

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